Decision Library

Hard 9 vs 2

Hard 9 vs dealer 2 · six decks · dealer stands on soft 17 · double after split allowed

Correct play

Hit

You keep a positive expectation of +0.077 per unit here, and hitting beats doubling by 0.008 per unit.

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Deals a hard 9 against a dealer 2 in the trainer, graded live.

Expected value of every option

Per unit bet, six decks, dealer stands on soft 17, computed by the engine.

OptionEV / unitvs. best
HitBest+0.077
Double+0.070-0.008
Stand-0.289-0.367
Surrender-0.500-0.577
35.5%
Dealer busts showing 2
0.0%
You bust if you hit

Why hitting

Hard 9 is too low to leave alone against a 2. Standing surrenders the hand to a dealer who reaches a pat total most of the time, so you take the card. Your bust risk on the hit is 0.0%, and against this upcard that risk is worth accepting.

Hitting returns +0.077 per unit versus -0.289 for standing, a +0.367 swing in favor of taking the card.

The common mistake

It is tempting to stand on 9 and hope the dealer busts, but against a 2 that hope is too thin. Standing costs 0.367 per unit versus the correct hitting. Over a few hundred of these hands, that is real money handed back.

How rules change the play

Same hand, different table conditions. The correct play holds unless noted.

Table conditionCorrect play
6 decks, stands soft 17 (baseline)Hit
6 decks, hits soft 17Hit
Single deck, stands soft 17Double changes
Double deck, stands soft 17Double changes
No surrender offeredHit

The correct play changes under: Single deck, stands soft 17; Double deck, stands soft 17. Everywhere else, hit holds. Use the row that matches your table.

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Strategy and expected values from a combinatorial engine validated against Wizard of Odds.