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This is the complete optimal strategy. Score every card first: a Jack through Ace is worth 2 points, a 6 through 10 is worth 1 point, and a 2 through 5 is worth nothing. Read each list top to bottom and take the first line that fits your hand. The right raise is always 1x or 3x; a 2x raise is never correct.
3rd Street · two cards
- Raise 3xAny pair.
- Raise 1xTwo or more points (any two of J through A, or one high plus a mid).
- Raise 1x6-5 suited.
- FoldEverything else.
4th Street · three cards
- Raise 3xAny made hand: a pair of 6s or better, or trips.
- Raise 3x3 to a royal flush (suited 10 through A).
- Raise 3x3 to a straight flush, no gaps, low card 5 or higher.
- Raise 3x3 to a straight flush, one gap, with at least one high card.
- Raise 3x3 to a straight flush, two gaps, with at least two high cards.
- Raise 1xAny other 3 to a flush.
- Raise 1xA low pair, 2s through 5s.
- Raise 1x3 or more points.
- Raise 1x3 to a straight, no gaps, low card 4 or higher.
- Raise 1x3 to a straight, one gap, with two mid cards.
- FoldEverything else.
5th Street · four cards
- Raise 3xAny made hand: a pair of 6s or better, two pair, trips, or quads.
- Raise 3x4 to a flush.
- Raise 3x4 to an open straight, 8-high or better.
- Raise 1xAny other straight draw.
- Raise 1xA low pair, 2s through 5s.
- Raise 1x4 or more points.
- Raise 1x3 mid cards, only if you already raised 3x on an earlier street.
- FoldEverything else.
Pay table
| Royal flush | 500 to 1 |
| Straight flush | 100 to 1 |
| Four of a kind | 40 to 1 |
| Full house | 10 to 1 |
| Flush | 6 to 1 |
| Straight | 4 to 1 |
| Three of a kind | 3 to 1 |
| Two pair | 2 to 1 |
| Pair, J or better | 1 to 1 |
| Pair, 6s to 10s | Push |
| Anything lower | Loss |
Pays on your final five-card hand against the multiple of your total wager. There is no dealer hand to beat.
Common mistakes
- Folding small pairs. Even a pair of 2s is worth a 3x raise on 3rd Street. A pair never loses outright and can grow.
- Raising 3x too early. On 3rd Street only a pair earns 3x. Two high cards is a 1x raise, not 3x.
- Chasing weak points. A single mid card with junk is a fold on 3rd Street. Two points is the floor.
- Limping with a made hand. A pair of 6s or better on a later street is always 3x, never 1x.
- The 2x trap. A 2x raise is never the right call on any street.
Strategy by Joseph Kisenwether, verified optimal by Michael Shackleford. Source: Wizard of Odds. Optimal play gives a house edge near 4.91% of the ante, about 1.37% of the average total wager.